2.0.0 : multijoueur — monde partagé persistant, DLA paramétrables par monstre, admin à chaud
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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+4
-3
@@ -4,7 +4,7 @@
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"use strict";
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const APP_VERSION = "1.9.0";
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const APP_VERSION = "2.0.0";
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/* Alpha : maîtrise initiale haute pour les tests. Remettre 15 % / 15 % à la v1.0 officielle. */
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const START_COMP_PCT = 90;
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@@ -1497,13 +1497,14 @@ if (typeof document !== "undefined") {
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});
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}
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/* Export pour les tests node */
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/* Export pour les tests node et le moteur multijoueur (mp.js) */
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if (typeof module !== "undefined" && module.exports) {
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module.exports = {
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APP_VERSION, rollDice, resolveAttack, resolveSpell, masteryRoll, improveCost, levelFromTotalPI, killPX,
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RACES, MONSTER_TYPES, BOSS, TEMPLATES, makeMonster, monsterFromSpec, itemFromSpec, equipGear,
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RACES, MONSTER_TYPES, BOSS, TEMPLATES, applyTemplate, makeMonster, monsterFromSpec, itemFromSpec, equipGear,
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generateCavern, largestRegion,
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MAP_W, MAP_H, T_WALL, T_FLOOR, T_STAIRS,
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COSTS, PA_PER_TURN, START_COMP_PCT, START_SORT_PCT,
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newGame, refreshFov, inSightAt,
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get state() { return G; },
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};
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